Charlie Brooker’s Black Mirror offers an incisive perspective on how the human struggle adapts as technology progresses. The episode, “Hang the DJ,” (HtDJ) is a story about what happens when an algorithm can predict love.
Wait a second … that’s what Nanaya does!
In my last post, I described how the algorithm in HtDJ works. This time, I’ll describe why the HtDJ doesn’t work in terms of the computer science and human psychology, as well as how Nanaya compares to HtDJ.
What HtDJ and its Algorithm Get Wrong
While much of the HtDJ’s app algorithm is feasible to code there’s a lot about it that could be done better, or simply would not work in a reasonable way. For example, the bots in the simulation are exposed to a limited set of interactions.
Real Life is More Complex
Consider that we never see Frank (Joe Cole) go to work, Amy (Georgina Campbell) deal with her parents, Frank deal with Amy’s parents – and so on. We also never see Amy and Frank experience non-monogamy. These sorts of interactions happen in real life and indicate a lot about who people are both in and out of relationships.
To generalize, the characters never dealt with the concept of scarcity, except, notably, the scarcity of time. In the real world one can imagine a scenario if Frank were to come back from work disappointed by not getting a raise. It would inject a real-life interaction into the relationship. Frank is providing less money, a planned vacation may not be taken, and resulting with Amy to also be disappointed and to perhaps harbor resentment for Frank’s middling ambition.
A weak way to resolve this gap without significantly burdening the simulation would be “fabricating” emotional memories based on what the dating app observes from the user in their real life. This could be done by appending to a user’s emotional memory during a non-interacting period (like the bot’s simulated sleep).
Even simpler, and possibly more impactful, is taking time off from relationships. In HtDJ, the user’s bot is paired with another bot immediately after their previous relationship ends. In reality, people learn a lot during durations of singledom as they reflect on who they are and what they want from their next relationship. So, if we assume that the app can accurately evolve people such that they learn from experiences, it really, really needs to model being single.
To add these types of interactions in the simulation would be to fundamentally assume the way in which bot individuality evolves is representative of how a real-life user would evolve.
Modeling Real-Life Dynamics is Tough
There are several reasons why this is essentially impossible. One reason that I’ve already described before on the blog is chaos. Or maybe Ian Malcolm can summarize it:
Specifically, a computer simulation describing evolving human behavior is almost guaranteed to diverge dramatically from real-life behavior to the point that artificial patterns of behaviors will emerge leading to significant error.
In other words, if bots in the simulation evolve identically to people in real life – the simulation could still be completely off-base just because someone’s individuality was measured within some standard measurement error. For instance, Amy was scored to be an extrovert with a score of 50±2. If her true, real-life extroversion were actually 52 divergences can be expected. Moreover, because how you define simulated individuality will vary based on convention, there is no fundamentally correct mapping to real-life individuality – the predictive power of such a time-variable approach is significantly limited even if the core nature of the simulation and real life are identical.
As it is unlikely the simulation can accurately describe individuality, interactions, and memory completely, synthetic patterns of interactions and emotions will be created. These synthetic emotions would then be used in the rebellion scoring routine in a manner that would simply not be accurate.
So, if a simulation can’t be expected to model real-life evolution of human behaviors, what’s the value of a system simulating dynamic behavior? I believe that the dynamic modeling is a waste given the vast computation required. In general, it’s highly unlikely that any of HtDJ’s simulations would have rendered graphics and simulate the environment because you would have to write code and pay for processing time that isn’t required to arrive at the solution.
HtDJ’s Similarities to the Nanaya Algorithm
At the core of both algorithms is the notion of matching individuals, evolving their relationships in some manner, and comparing scores of romantic options to determine an optimal solution. No other dating apps do this: only Nanaya in real life and HtDJ’s system in fiction.
HtDJ featured a lot of nameless partners that Amy and Frank had. Were these based on real people? Were they made up by the algorithm? I think it’s pretty safe to assume HtDJ picks partners based on who is on the app in your area. However, it’s unclear if the partners it picks are actually those a user might date.
For instance, Frank’s first partner after Amy was not only uninterested in Frank but also didn’t seem to share any compatibility whatsoever. In real life, it’s hard to imagine there would even be a first date between them.
On the other hand, the Nanaya algorithm generates fake partners that are those who you have enough in common with such that you might end up dating but later find an incompatibility with. This approach is not just more realistic but also reduces wasteful computation.
Ultimately the core difference is precisely that HtDJ’s system’s bots exist and evolve in scaled time. If you accept the reasons discussed above, then dynamic simulation of bot individuality is not computational efficient. You will spend a lot of effort simulating the dynamics of relationships in a way that has no bearing on reality. So why bother?
A scoring solution based on static variables is Nanaya’s alternative method. In other words, the Nanaya algorithm uses simple equations to estimate value of a relationship based on the initial conditions of your identity. There would be no point having bots grow and learn in the simulation because it’s just not accurate enough. As soon as it’s not worth it for bots to learn – there’s no point in simulating a timeline!
Now instead of 1,000 timelines, you simulate 5,000, or even 10,000, possible partners in addition to the matched partner. Without timelines and dynamically evolving bots, the “rebellions” in HtDJ are unnecessary and can be simplified to comparing scores from a utility function.
This leads to another key difference. HtDJ’s system only cares about the compatibility with the match for a match score. Nanaya does this but it does two other equally important things. First, it estimates your likelihood of meeting other people you would be compatible with if you choose to not date the prospective or existing partner. Second, it also considers how willing you actually are to settle into a relationship. For instance, a user might have a very compatible match lined up, but what’s does it matter if the user is also content being single?
In summary, Nanaya uses a far simpler way to estimate relationship satisfaction while at the same time does more to account for real-life situations.